Dagger
Daggers deal physical melee damage. The "Increased Global Critical Strike Chance" implicit mod on daggers applies to all skills that can critically strike, including spells and attacks.
| Name | |
|
|
Damage | Critical Strike Chance | Attacks per Second | Modifiers |
|---|---|---|---|---|---|---|---|
| Glass Shank |
N/A | N/A | N/A |
3–11 |
6.2% | 1.40 | 40% increased Global Critical Strike Chance |
| Skinning Knife |
5 | 16 | N/A |
4–16 |
6.2% | 1.2 | 40% increased Global Critical Strike Chance |
| Carving Knife |
10 | 18 | 26 |
2–20 |
6.8% | 1.4 | 40% increased Global Critical Strike Chance |
| Stiletto |
15 | 30 | 30 |
5–21 |
6.5% | 1.6 | 40% increased Global Critical Strike Chance |
| Boot Knife |
20 | 31 | 45 |
7–29 |
6.8% | 1.4 | 40% increased Global Critical Strike Chance |
| Copper Kris |
24 | 28 | 60 |
9–36 |
7.1% | 1.2 | 80% increased Global Critical Strike Chance |
| Skean |
28 | 42 | 60 |
3–11 |
6.8% | 1.5 | 40% increased Global Critical Strike Chance |
| Imp Dagger |
32 | 36 | 78 |
12–48 |
7.1% | 1.2 | 60% increased Global Critical Strike Chance |
| Flaying Knife |
35 | 73 | 51 |
14–55 |
6.2% | 1.2 | 40% increased Global Critical Strike Chance |
| Butcher Knife |
38 | 55 | 79 |
6–54 |
6.8% | 1.4 | 40% increased Global Critical Strike Chance |
| Poignard |
41 | 72 | 72 |
11–45 |
6.5% | 1.6 | 40% increased Global Critical Strike Chance |
| Boot Blade |
44 | 63 | 90 |
14–55 |
6.8% | 1.4 | 40% increased Global Critical Strike Chance |
| Golden Kris |
47 | 51 | 110 |
16–64 |
7.1% | 1.2 | 80% increased Global Critical Strike Chance |
| Royal Skean |
50 | 71 | 102 |
14–57 |
6.8% | 1.5 | 40% increased Global Critical Strike Chance |
| Fiend Dagger |
53 | 58 | 123 |
19–75 |
7.1% | 1.2 | 60% increased Global Critical Strike Chance |
| Gutting Knife |
56 | 113 | 78 |
21–82 |
6.2% | 1.2 | 40% increased Global Critical Strike Chance |
| Slaughter Knife |
58 | 81 | 117 |
9–78 |
6.8% | 1.4 | 40% increased Global Critical Strike Chance |
| Ambusher |
60 | 113 | 113 |
16–63 |
6.68% | 1.6 | 40% increased Global Critical Strike Chance |
| Ezomyte Dagger |
62 | 95 | 131 |
18–72 |
6.98% | 1.4 | 40% increased Global Critical Strike Chance |
| Platinum Kris |
64 | 76 | 149 |
20–79 |
7.28% | 1.2 | 80% increased Global Critical Strike Chance |
| Imperial Skean |
66 | 95 | 131 |
17–67 |
6.98% | 1.5 | 40% increased Global Critical Strike Chance |
| Demon Dagger |
68 | 76 | 149 |
21–83 |
7.28% | 1.2 | 60% increased Global Critical Strike Chance |
Daggers Passives
The Basic Passives for Daggers include:
- 6 x Dagger Damage (8%)
- 4 x Dagger Damage (4%) and Accuracy (8%)
- 4 x Dagger Damage (4%) and Attack Speed (2%)
- 3 x Dagger Damage (4%) and Critical Multiplier (10%)
- 3 x Dagger Damage (4%) and Critical Strike Chance (15%)
The Notable Passives for Daggers include:
- 1 x Adder's Touch (66% Increased Critical Strike Multiplier, Critical Strikes with Daggers Poison the Enemy (10% of damage dealt as chaos damage per second, for 2 seconds))
- 1 x Flaying (18% Increased Physical Damage)
- 1 x From the Shadows (12% Increased Physical Damage, 25% Increased Critical Strike Chance)
- 1 x Nightstalker (12% Increased Physical Damage, 45% Increased Critical Strike Chance)
For a total of 24 Daggers Passives granting 146% Increased Physical Damage, 115% Increased Critical Strike Chance, 96% Increased Critical Strike Multiplier, 32% Increased Accuracy Rating, 8% Increased Attack Speed and "Critical Strikes with Daggers Poison the Enemy".
Other Passives Affecting Daggers
Other Passives affecting Daggers include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Dual Wielding Passives, Melee Physical Damage Passives and One Handed Melee Weapons Passives.
Daggers Skills
Single Target Skills
- Strength Skills : Dominating Blow, Shield Charge (with a shield).
- Dexterity Skills : Double Strike, Dual Strike (Dual wielding), Elemental Hit, Flicker Strike, Frenzy, Puncture, Viper Strike.
Multi-Targets skills
- Strength Skills : Lightning Strike.
- Dexterity Skills : Whirling Blades.