Padding silently through the dark forest, the lithe and stealthy ranger is at home. Long eschewing the company of men, she has turned her affections to the deep and wild wilderness, and she travels alone. Her time out away from the comfortable trappings of civilization has hardened her body and her spirit. It has also granted her the time and necessity to master a wide range of weapons. Despite her prowess on the battlefield, the Ranger is most comfortable hidden from view, felling her opponents from a distance with her mighty long bow. When cornered though, she fights as fiercely as a tigress with sword, dagger, mace, or whatever is at hand.
The Ranger is Path of Exile's pure Dexterity class, which befits her slim and graceful appearance. She is agile and fast, darting in and out of combat to deliver vicious critical strikes that often fell her enemies in a single blow. Her natural quickness grants her a profound ability to avoid damage, and she tends to garb herself in light leathers and cloth. She has tremendous proficiency with ranged weapons, but she is as lethal as any man on the battlefield with a sword. The Ranger's starting stats are 14 STR, 30 DEX and 14 INT.
|Damage per second||3.8|
|Chance to hit||91%|
|Attacks per second*||1.2|
|Main hand total combined damage||2-5|
|Main hand physical damage||2-5|
|Main hand accuracy rating||60|
|Main hand critical strike damage multiplier*||150%|
|Physical damage reduction per endurance charge*||5%|
|Additional elemental reduction per endurance charge*||5%|
|Attack speed increase per frenzy charge*||5%|
|Cast speed increase per frenzy charge*||5%|
|Critical strike chance increase per power charge*||50%|
|Chance to evade*||31%|
|Mana regen per second||0.8|
* Same for all classes Updated to beta 0.10.0g
See more Path of Exile Ranger builds at Exile Pro.
Text and Speech
The Ranger is voiced by New Zealand actress, Sophie Hambleton.
"You can't own a life. Not a deer's, not a rabbit's, and not mine. Every soul has a birth-given right to live however they will...however they can. I take from the wilderness and one day it'll take me in return.
Not that the fat lords of Oriath believe in such things. They call me poacher and thief. Clap me in irons and haul me like cargo into exile. No matter. I'll make the forests and mountains of Wraeclast my new home. My freedom and my bow: that's all I need."
Achieving Level 2: "I'm still breathing: that's a good sign."
Achieving Level 3: "The worms will have to wait a bit longer for this meal."
Achieving Level 5: "Strife brings strength, that's nature for you."
Achieving Level 10: "As the prey grows more fierce, so must the huntress."
On the Terraces: "I've not seen a wilderness like this before. There'll be some dark days ahead."
On The Ship Graveyard: "Life and death side by side. This is a strange land."
On the Chamber of Sins: "Luxury and cruelty go hand in hand."
On the Sewers: "Life is nothing without death. That simple truth seems to be forgotten from time to time."
On Solaris: "I've never felt further from what I know and love."
On Lunaris: "Piety, Piety, you've got so much to answer for."
Having killed Brutus: "I've done for you what I would do for any wounded animal, Brutus."
Having killed Merveil: "Your love for a man, that's what did this to you Merveil."
Having killed Kraityn: "The king of rats? Ha, a feast for rats now."
Having killed Alira: "I hate to pluck a pretty flower, even a poisonous one like you."
Full inventory: "That would only slow me down."
Using skills in town: "Can't see why I'd want to do that here."
Out of mana: "My mana's gone."
Not enough Strength: "I need some tougher sinew for that."
Not enough Dexterity: "I need to sharpen the reflexes before I use that."
Not enough Intelligence: "I'm no dullard, but this one's got me beat."
Occasionally, after killing a rare mob: "Back into the ground with you."
Trying to drop a quest item in town: "I have a hunch I'll be needing this."