Wand

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Wands are 1h weapons that deal physical damage at range. They have lower dps than 1h melee weapons or bows but higher base critical strike chance. They require Intelligence. The "Increased spell damage" implicit mod on wands is variable and can be rerolled with a blessed orb.


Name Lvl. Int. Damage Critical Strike Chance Attacks per Second Modifiers
Driftwood Wand
N/A N/A 7

4–7

8% 1.3 (8-12)% increased Spell Damage
Goat's Horn
6 29 10

5–10

8% 1.1 (9-12)% increased Spell Damage
Carved Wand
12 47 10

5–10

8% 1.5 (9-13)% increased Spell Damage
Quartz Wand
18 65 16

9–16

8% 1.3 (11-15)% increased Spell Damage
Spiraled Wand
24 83 23

8–23

8% 1.3 (10-14)% increased Spell Damage
Sage Wand
30 119 29

16–29

8.6% 1.1 (11-14)% increased Spell Damage
Faun's Horn
35 116 33

18–33

8% 1.1 (12-15)% increased Spell Damage
Engraved Wand
40 131 25

14–25

8% 1.5 (12-16)% increased Spell Damage
Crystal Wand
45 146 33

18–33

8% 1.3 (14-18)% increased Spell Damage
Serpent Wand
49 158 41

14–41

8% 1.3 (13-17)% increased Spell Damage
Omen Wand
53 200 47

25–47

8.6% 1.1 (14-17)% increased Spell Damage
Demon's Horn
56 179 49

27–49

8% 1.1 (15-18)% increased Spell Damage
Imbued Wand
59 188 35

19–35

8% 1.5 (15-19)% increased Spell Damage
Opal Wand
62 212 42

23–42

8% 1.3 (17-20)% increased Spell Damage
Tornado Wand
65 212 49

16–49

8.36% 1.3 (16-19)% increased Spell Damage
Prophecy Wand
68 245 52

28–52

8.96% 1.1 (16-20)% increased Spell Damage

Wands Passives

The Basic Passives for Wands include:

  • 8 x Wand Damage (8%)
  • 1 x Wand Damage (15%)
  • 5 x Wand Damage (4%) and Accuracy (8%)
  • 2 x Wand Damage (4%) and Attack Speed (2%)
  • 3 x Wand Elemental Damage (8% Increased Elemental Damage with Wands)
  • 1 x Wand Cold Damage (10% of wand physical dmg added as cold dmg)
  • 1 x Wand Fire Damage (10% of wand physical dmg added as fire dmg)
  • 1 x Wand Lightning Damage (10% of wand physical dmg added as lightning dmg)

The Notable Passives for Wands include:

  • 1 x Elder Power (50% Increased Physical Damage)
  • 1 x Fusillade (6% Increased Wand dmg per Power Charge)
  • 1 x Powerful Blast (Knock Back Enemies if you get a Critical Strike with a Wand)
  • 1 x Wandslinger's Prowess (4% Increased Physical Damage, 8% Increased Attack Speed)


For a total of 26 Wands Passives granting 161% Increased Physical Damage, 40% Increased Accuracy Rating, 24% Increased Elemental Damage with Wands, 12% Increased Attack Speed, 10% of wand physical dmg added as cold dmg, 10% of wand physical dmg added as fire dmg, 10% of wand physical dmg added as lightning dmg and "Knock Back Enemies if you get a Critical Strike with a Wand".


Wands Skills

Single Target Skills

Dexterity Skills : Elemental Hit and Frenzy.

Intelligence Skill : Power Siphon.

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