They laughed at her. They pointed fingers, pulled their children away and whispered in the streets. They burned her home and drove her from the village. She got even. Flame, shadow, disease and frost. These are the tools of the mighty witch and she wields them with a reckless power she can barely control. Though she may look frail and delicate, do not underestimate her. Many have, and they are counted among the burned and withered corpses in her wake.
The Witch is Path of Exile's pure intelligence class, making her an unmatched master of the elemental and dark arts. She wields the power of raw magic to decimate her foes from a distance. Her tremendous will surrounds her with a shimmering barrier against physical and magical attacks, a barrier that must first be pierced before the Witch herself is vulnerable. In addition to pure damage-based magic, the Witch can also cripple and kill her enemies with curses and diseases. She is a leery friend, and a dangerous enemy. The Witch's starting stats are 14 STR, 14 DEX and 30 INT.
|Damage per second||3.5|
|Chance to hit||83%|
|Attacks per second*||1.2|
|Main hand total combined damage||2-5|
|Main hand physical damage||2-5|
|Main hand accuracy rating||28|
|Main hand critical strike damage multiplier*||150%|
|Physical damage reduction per endurance charge*||5%|
|Additional elemental reduction per endurance charge*||5%|
|Attack speed increase per frenzy charge*||5%|
|Cast speed increase per frenzy charge*||5%|
|Critical strike chance increase per power charge*||50%|
|Chance to evade*||31%|
|Mana regen per second||1|
* Same for all classes Updated to beta 0.10.0g
See more Path of Exile Witch builds at Exile Pro.
Text and Speech
The Witch is voiced by New Zealand comedienne, Heidi O'Loughlin.
"They were right to fear me. If only they had listened to their cowardice. Had they not taken my home with fire, I would not have taken their children.
Now I am banished to Wraeclast. I've heard the dark rumours... seen the terror in other exiles' eyes. But to me one land is like any other. The elements are my allies, the dead are my servants, and fear will be my closest friend."
Achieving Level 3: "To learn is to live."
Achieving Level 5: "I think this Wraeclast will serve."
Achieving Level 10: "Fate smiles with sharp teeth."
Achieving Level 15: "I barely recognize myself."
Achieving Level 20: "The very land heeds to my command."
Achieving Level 30: "I no longer need fear, destiny has seen to that."
On the Terraces: "The very sand shivers with malice. There is a power here that welcomes me."
On the Lower Prison: "I'd rather burn than call such a place home."
On the Ship Graveyard: "The sirens appear to be dining well."
On the Chamber of Sins: "The air here stinks of thaumaturgy, I could learn a thing or two here."
On the Crematorium: "Sad creatures in dark corners, seems they've been sad for a long time."
On the Lunaris Temple: "You either master the twist, or it masters you"
Having killed the Hungry Corpse: "Soon the dead will rise for me, not against me."
Having killed Brutus: "Had you been my creation, brute, you would not have fallen so easily."
Having killed Fairgraves: "...and that's how you die properly, sailor boy: no half measures, thank you."
Having killed Merveil: "Poor fish-wife. It was love that did this to you."
Having killed Alira: "You missed a valuable lesson, Sister: Never let power go to your head."
Having killed Kraityn: "It's quite disappointing, I usually like rats."
Having killed Oak: "This land has no time for capricious little despots like you Oak."
Having killed Vaal Oversoul: "Pity, I feel we could've been such good friends."
Having killed General Gravicius: "You wanted me burned back in Oriath, that wasn't very nice."
Having killed Piety: "I loved your work Piety, it was you I wasn't very fond of."
Upon trying to drop a quest item: "This item whispers of destiny."
Upon trying to use a skill in town: "That would just make life complicated."
Occasionally upon killing a rare mob: "Life is fleeting!"
Full inventory: "Too. Much. Clutter."
Not enough strength: "I've not the muscle for that."
Not enough dexterity: "I'll need to be more lithe for that."
Having unsealed the darkness: "Hm. How fascinating."
Unique NPC Dialogue
Bestel's Introduction: "A waifish waterlogged witch washed up in wraeclast. That's the first line in a poem I'm writing about you, exile. Easy, girl. You could scorch a bloke with a look like that. The name's bestel, captain of the good ship 'Merry Gull'. Alas, my Merry Gull is gone. My crew is gone. But my wits remain... after a fashion."
Nessa's Introduction: "I saw what you did to Hillock out there, Witch. Your black art is the reason you're here, in exile. It may also be the only thing that allows you to see another dawn. I'm Nessa, and I suppose I should thank you for ridding us of that putrid giant. Back in Oraiath I judged your kind without hesitation, in Wraeclast, I don't have that luxury."
Grigor's Introduction: "Come no closer, Witch. I've had my fill of your kind. So, once you've finished admiring your sisterhood's handiwork, turn those icy orbs of yours eastward. A copper-headed lass and her boy-mate. They're missing, and might be in need of your more 'useful' talents."